The Beast Within Talents
There are a few variations when specing BM. I will post mine with a short description of each talent and why I believe it is the optimal choice in PVP.
(54/17/0): http://www.wowhead.com/?talent#cVfMzxxRwu0estzeVbo:Vc0VMz
BM:
Endurance Training (5/5): Provides additional health to both you and your pet. The larger your health pool in PVP, the better.
Focused Fire (2/2): Increases your damage done and helps ensure some additional burst damage when you activate your Kill Command ability
Improved Aspect of the Monkey (3/3): A great point for point investment that works while you have Aspect of the Dragonhawk up. And it should be up the majority of the time.
Improved Revive Pet (2/2): Your pet will die in pvp no matter how good you are. If you don’t have this talent, you have a close to nonexistent chance of the enemy allowing you to revive it.
Aspect Mastery (1/1): Can’t go wrong with this point. Gives extra AP and damage reduction, plus a little extra damage while in Aspect of the Viper.
Unleashed Fury (5/5): Hey the whole reason you went down this tree was to make your pet a beast (well more of a beast).
Ferocity (5/5): Further increases pet beastiness. Plus its required to get Frenzy.
Intimidation (1/1): One of two abilities introduced to the tree. Of course you should get it.
Bestial Discipline (2/2): Your pet needs resources through focus to do damage just like you need mana. This helps ensure it gets the resources it needs faster.
Animal Handler (2/2): Enemies can dodge and parry pet attacks like anyone else. Increasing its expertise helps reduce the chance that enemies will avoid its damage. The increased duration of Master’s Call helps add to your great kiting arsenal.
Frenzy (4/5): 4 points is sufficient enough to ensure that your pet has the increased attack speed and Ferocious Inspiration up most of the time.
Ferocious Inspiration (3/3): Increases you and your party’s damage done plus beefs up your arcane shot some.
Bestial Wrath (1/1): This is your PWN button. Go into big red mode and watch your pet tear through your enemies. (Well don’t just watch, help it out).
Serpent’s Swiftness (5/5): The increase in attack speed of both you and your pet will be a great DPS increase. More crits equals more procs of your other talented abilities.
Longevity (3/3): Decreases the cooldown of your main abilities and your pet’s special abilities. A must have!
The Beast Within (1/1): Certifies the hunter as the kiting king. Immunity to all snares, stuns, and CC abilities plus increased damage and reduced mana cost. Makes you even deadlier than your pet.
Cobra Strikes (3/3): Since you’ll be fighting high resilience targets, you may have to rely on your own crit rating to help your pet get crits since theirs is static. Besides the extra damage, it increases the up time of pet crit based procs.
Kindred Spirits (5/5): Makes your pet the beastiest beast around. The run speed helps a lot with kiting as well.
Beast Mastery (1/1): Who wouldn’t take a talent with a dinosaur on it? This gives extra talent points to your pet, increasing their potential damage and utility.
MM:
Lethal Shots (5/5): More crits, more damage, more Go for the Throat procs.
Focused Aim (1/3): Depending on your hit rating you may or may not need this talent (you want around 5%). It now increases your pet’s chance to hit as well. You will use Steady Shot from time to time in PVP too so its not a bad choice.
Careful Aim (3/3): Further increases your attack power based off stats you already have. A good investment of points.
Mortal Shots (5/5): While it doesn’t help as much for BM as it does for MM and survival hunters, it still provides some increased burst damage. Plus its a prerequisite for Aimed Shot.
Go for the Throat (2/2): In PVE I’d only recommend one point since you’d be stacked with buffs and fighting targets with 0 resilience. But in PVP crits aren’t as plentiful and you want to ensure your pet is focus fed.
Aimed Shot (1/1): Since BM hunters don’t have a lot of spell interrupts at their disposal, aimed shot can help you stand a chance of taking out healers or putting heavy pressure on a target as well as being a main shot in your rotation.
Other BM talent variations:
(44/16/11): http://www.wowhead.com/?talent#cVrMzxxRwu0eoZzeVooZf0hbo:Vc00Mz
-You’ll lose some pet damage and utility through pet talents, but you gain Scatter Shot, one of a hunter’s more useful abilities for setting up traps.
(50/21/0): http://www.wowhead.com/?talent#cVfzzxxRwu0eshzeVfo0z:Vc00Mz
- While Readiness doesn’t reset Bestial Wrath anymore, it still can provide some great utility.
5. Glyphs
Major Glyphs:
Glyph of Bestial Wrath: The more you can use this ability, the better. A must have.
Glyph of Aimed Shot: Decreased cooldown ups your damage potential and ensures that you keep the debuff up on your target.
Glyph of Mending: Your pet will take damage even if its not being attacked directly. This provides a fairly significant increase to the amount of healing your mend pet provides.
Glyph of Disengage: Disengage is a great tool to use both offensively and defensively. The more you can use it the better.
Glyph of Deterrence: A great defensive ability. The more you can use it, the better.
Glyph of Frost Trap: Increases the diameter of your frost trap. Can be useful sometimes with kiting.
Minor Glyphs:
Glyph of Revive Pet: If your pet dies, this helps increase your chances of successfully pulling the cast off.
Glyph of Feign Death: Feign Death is a good defensive tool in PVP. Decreasing its cooldown makes this a great minor glyph.
Glyph of Mend Pet: If you get your pet back up after it dies it will lose happiness and damage. You may not have time to feed it from content back up to happy. This helps get your pet back up to full potential and saves food costs.
Glyph of Scare Beast: Situational but it can be useful against feral druids.
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