Death Knight The Rune System
The death knight uses a unique rune-based resource system to govern his spells and abilities. Three rune types exist: blood, frost, and unholy, each with an attached color and symbol. Using certain abilities exhausts one or more runes, starting a cooldown of 10 seconds. After the cooldown, the runes refresh. The death knight can use spells to turn a rune into a Death Rune, which can be used as a Blood, Frost, or Unholy rune. In addition, whenever the death knight uses a rune ability against a foe, it builds up a certain amount of Runic Power. This Runic Power is only used by few abilities.[5] Certain abilities (such as Dancing Rune Weapon) completely drain all the Runic Power that has been accumulated. The more power stored, the more effective the ability. Most abilities that use Runic Power use a set amount, like Death Coil. Death knights cannot reallocate the number and type of runes - they are fixed to two runes of each type.[6]
The original player frame for death knights shown at BlizzCon was changed as feedback showed it was not ideal for displaying rune power for players.
Runeforging is a profession available only to death knights, providing permanent weapon enchants. The enchants work just like the permanent weapon enchants provided by Enchanting, but are self-only and are designed specifically to benefit death knight class. These are independent of the rune resource system.
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