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The Death Knight
Death Knight Tactics
Death Knight Spells Abilities
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Death Knight Lore
Dread Lord
Dread Lord Spells Abilities
Lich Hero
Lich Spells Abilities
Crypt Lord
Crypt Lord Spells Abilities

Hero Basics
Hero Abilities
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Rookie Mistakes
Tactics

Crypt Lord Spells Abilities

Impale
Slams the ground with the Crypt Lord's massive claws, shooting spiked tendrils out in a straight line, dealing damage and hurling enemy ground units into the air in their wake.
Level Duration (Hero) Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Hero Level Req
1 2 (1) sec. 9 sec. 100 70 25 Ground, Enemy, Neutral, Organic 50 damage, 2 (1) second stun 1
2 3 (2) sec. 9 sec. 100 70 25 Ground, Enemy, Neutral, Organic 80 damage, 3 (2) second stun 3
3 4 (3) sec. 9 sec. 100 70 25 Ground, Enemy, Neutral, Organic 110 damage, 4 (3) second stun 5

Impale Information
Line up the enemy units to get the best results.

Spiked Carapace (Passive)
The Crypt Lord forms barbed layers of chitinous armor that increases its defense and returns damage to enemy melee attackers.
Level Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Hero Level Req
1 N/A N/A None N/A Personal Self 15% damage returned, 3 bonus armor 1
2 N/A N/A None N/A Personal Self 25% damage returned, 5 bonus armor 3
3 N/A N/A None N/A Personal Self 35% damage returned, 7 bonus armor 5

Spiked Carapace Information
This ability is useful for making the Crypt Lord tougher and returns damage to attackers.

Carrion Beetles (Autocast)
The Crypt Lord progenerates 1 Carrion Beetle from a target corpse to attack the Crypt Lord's enemies. Beetles are permanent but only 5 can be controlled at a time.
Level Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Hero Level Req
1 N/A 6 sec. 30 90 Unit Dead 140 hit points, 8-9 damage 1
2 N/A 6 sec. 30 90 Unit Dead 275 hit points, 15-18 damage 3
3 N/A 6 sec. 30 90 Unit Dead 410 hit points, 22-27 damage 5

Carrion Beetles Information
These guys do not have a timer. All Carrion Beetles will remain when the Crypt Lord that summons them dies.

Locust Swarm (Ultimate)
Creates a swarm of angry locusts that bite and tear at nearby enemy units. As they chew the enemy flesh, they convert it into a substance that restores hit points to the Crypt Lord when they return.
Level Duration Cooldown Mana Cost Range Area of Effect Allowed Targets Effect Hero Level Req
N/A 30 sec. 180 sec. 150 N/A 80 Air, Ground, Building, Neutral, Enemy Creates Locust Swarm 6
Locust Swarm Information
Locust Swarm is kind of similar to Protoss Carriers in StarCraft. Once "launched" the Locust Swarm will follow the Crypt Lord where he walks, heading out in an area around the Crypt Lord.

20 Locusts are released. 0.2 second delay between releasing each Locust. Up to 7 Locusts can target an enemy unit at the same time. Fraction of damage dealt by Locusts that will be returned and collected by Crypt Lord: 0.75. The Locust must collect 20 hit points before returning it to the Crypt Lord.

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Beastmaster Spells Abilities
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Pit Lord Spells Abilities
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Goblin Tinker Spells Abilities
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Goblin Alchemist Spells Abilities
 
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